menu_patchnotes

UPDATE - 22.01.2020

New Features

• A new "Exp Crystalizer" item is available from city alchemists to craft experience crystals and shards
• Experience shards and crystals can be converted to the other by simply right-clicking them
• Planned maintenances now have a countdown in-game below the minimap
• Added now introductory quest to teach new players the basics of the game
• Players are now punished with a chat mute for minor offenses
• Players now get special level-up rewards for certain levels

Changes

• Changed server provider to improve connection problems
• Enchanting requires magical essence and (for higher levels) experience crystals
• Enchanting gold cost scales with the item level instead of the NPC
• Rifts now drop magical and hell essence
• Improved server performance
• Improved tooltip of items that apply a status effect
• Improved rift monsters aggro logic
• Improved Arabic translation

Balance Updates

• Ranged attack damage is scaled after subtracting defense
• Ranged attacks do 30% of the full damage at max range
• Melee assassin skills to slightly more damage

Bugfixes

• Fixed an issue with dungeon re-entry right after entering
• Skils now poison, slow and stun properly
• Skill damage now triggers the steal hp/mp effect
• Misc. translation improvements
• Ranged assassin poison skill may now be used with swords
• Fixed dragonhide monster animation
• Fixed another steal hp/mp effect issue
• Fixed an edge case where particles would not be rendered even though they should
• Fixed whisper and log scrolling

UPDATE - 17.01.2020

Changes

• Defense against great axes enchantment was removed and is now integrated into Great Sword defense
• Defense against wands enchantment was added (and replaces great axe defense on items)
• Players can now re-enter Zagan's dungeon if they get disconnected or leave during the first few minutes
• Yellow ribbon refine material now drops from regular mobs and more commonly
• Added missing refine material for level 56 armors for an upgrade from +5 to +6

Balance Updates

• Stun was lowered from 5 to 3 seconds
• Players natural hp regeneration was reduced
• Maximum targets for melee hits was increased to 20

Bugfixes

• Fixed a possible cause for random hangs
• Fixed greatswords being too slow and great axes not being slowed at all
• Fixed the particle effect for steal hp/mp going in the wrong direction
• Fixed party PVP protection overriding duels (you can now duel while inside the same party)
• Fixed magic defense enchantment was absolute and not percentage based
• Fixed an issue that caused enchantments smaller than 1% not to be saved correctly
• Fixed names not staying over players heads when mounted
• Fixed a bug that caused items to disappear from the inventory until the next map change/login
• Fixed the half-demons Mana Shield not working correctly

UPDATE - 16.01.2020

Changes

• Skill points are now awarded for every level, instead of just from level 5
• Players can no longer use items while stunned 

Balance Updates

• Melee hits can only hit 10 targets at once
• Two-handed swords attack slower
• Magic damage is not lowered by attack rating anymore (significant damage boost for magic skills)

Bugfixes

• Fixed some issues with the quick-move of the last update
• Fixes an issue that prevented certain players from loading into the game
• Fixed assassin not doing larger knockback/knockdown on the last hit of the attack combo
• Fixed assassins not being able to use their skills with swords

UPDATE 15.01.2020

New Features

• You can now quickly move items from/to the inventory by right-clicking while holding shift
• Confirmation popups (e.g. for selling items) can now be confirmed by pressing enter

Changes

• While dragging in the inventory, items are now held by the top to make moving 3 high items less confusing

Balance Updates

• Reduced monsters magic defense

Bugfixes

• Fixed chain mail helmet not displaying correctly for female characters
• Fixed an edge case where rift wave spawning could get stuck if the last monster was killed before spawning was completed
• Fixed an issue that caused all ranged monsters to ignore any kind of defense
• Fixed monsters over level 60 not dropping equipment correctly
• Fixed repeated bow and wand attacks not playing correctly on clients
• Fixed invisibility not giving a damage bonus to certain assassin skills

UPDATE - 14.01.2020

Balance Updates

• Increased equipment drop to 60% of the original one

Bugfixes

• Fixed missing monsters on level 4 of Zagan's dungeon
• Fixed edge case where entering Zagan's dungeon would result in a matchmaking error, since the instance was not created correctly

UPDATE - 13.01.2020

New Features

• Added a boss chest to Zagan's loot

Changes

• The task on level 7 of Zagan's dungeon should be a bit easier to understand

Balance Updates

• All weapons had their damage reduced according to their attack speed (10% attack speed -> ~10% less damage)
• Bows/Wands do damage based on the distance the projectile travels (more distance = less damage, scaled linearly according to their max range with minimum damage of 5%)
• EQ drops were lowered by 90%
• Added more monsters to Zagan's dungeon
• The "reward" in Zagans dungeon has a 10% higher chance in addition to it's current "function"
• adjusted the Shield of Darkness to have more defense in the lower upgrade levels than the Gothic Shield
• Lowered stun chances on all remaining mobs

Bugfixes

• Fixed 100% exp at level 60 would be displayed as 0%
• Fixed monsters/rifts spawning off-map/in the air in some edge cases
• Fixed typo on some high-level bracers that made them have 25% attack speed instead of 2.5%
• Bear space program was canceled (bears don't start flying anymore)
• Fixed some translation errors

UPDATE - 11.01.2020: #2

Balance

• Reduced stun chance on some mobs
• Increased drop chance for zagans dungeon level 7 correct key

Bugfixes

• Zagans dungeon can be entered solo
• Removed german translation of Zagans dungeon with placeholder text

UPDATE - 11.01.2020: #1

New Features

• Added Zargan's Dungeon, a raid accessible through the snow map from level 45 
• Added player death sound effect
• All equipment up to level 60 drops from monsters in their respective level range now

Changes

• Global chat requires level 15 to send messages
• Changed deadland background music
• Improved duration display for item and status effect expiry
• Pets and mounts last for 14 days and expire only from the time they're used for the first time
• City enchanter can enchant items up to level 60

Balance Updates

• Doubled all monsters damage
• Increased all weapons base damage
• Reduced maximum Steal MP/HP enchant from 10% to 3% (for a maximum of 6% in total)

Bugfixes

• Improved knockback netcode
• Fixed some more monster attack issues
• Fixed sell price not showing in player shops for items that can not be sold to npcs
• Fixed trading items with an expiry time
• Fixed empire selection when creating a new character
• Fixed exp and steal mp/hp flying orbs not being shown

UPDATE - 09.01.2020

Changes

• Updated translations

Balance Updates

• Rebalanced bracelets
• Rebalanced rings
• Rebalanced necklaces

Bugfixes

• Fixed potential double enchantment in player shop
• Fixed party exp distribution doubling the intended exp and not respecting level difference scaling
• Fixed monster attack hit detection

Other

• Punished heavy abusers of item duplication bugs

UPDATE - 07.01.2020

• Invisible players can't be targeted anymore
• Auto-attack works more reliably, especially with daggers or bigger mobs
• Made night a bit brighter
• Adjusted snow map visuals (less bright)
• Changed wizards heal skill animation
• When creating a new character, the pre-selected empire is now random
• Fixed not being able to add items to trade/shop by clicking instead of dragging
• Added mob pull orbs to city alchemist shop
• Removed firework drops

UPDATE - 03.01.2020: #2

• Nerfed magic defense by 90%
• Assassins "Shadow Strike", "Backstab" and "Quick Attack" skills are boosted by 40% when attacking with a dagger
• Half demon "Demon Smash" skill has a chance to penerate defense
• Half demon "Shadow Blast" skill does up to 30% more damage (depending on your attack rating)
• Status point reset does not temporarily (until teleport/relog) remove stat points gained through enchantments
• Allow magic skills to penetrate magic defense with the regular penetrate chance
• Format gold number in character select with thousand dots
• Fix hang/crash during character select when selecting a character for the first time
• Reduce damage of warriors "Cosmic Slash" and "Smite" skills significatly
• changed aggro of a lot of monsters

UPDATE - 03.01.2020: #1

• Status points are limited to 120 points per vit/int/str/dex
• Improved character class & skill balance
• Fixed level difference drop scaling with drop bonus
• Fixed bow/wand range limit on horse
• Fixed "time left" display in item tooltip for items with real time expiry
• Changed gold display in inventory to formatted number
• Improved chat history arrow key up/down behaviour
• Changed field of view setting to display value in degrees
• Fixed steal mp/hp value display
• Reduced bonus gold/exp/drop enchant from 20% to 10%
• Fixed mobs chasing assassins too far after turning invisible
• Fixed weather/time sync
• Fixed repeated duel requests not working
• Fixed item description placeholders showing on non-en languages

UPDATE - 31.12.2019: #2

• changed mistake at number format
• added IPv6 connectivity to improve connection quality

UPDATE - 31.12.2019: #1

• Repaired Item of Status Point reset 
• changed Direct Message windows, scrolls automatically to the last message now
• buff sounds disappear now after some seconds
• Settings for buff sounds (in Menu)
• Limit the name of the Playershop in character length
• add Filters to chat
• format Item Price with dots
• Corrected black Warg defense 
• Corrected eq drop to match monster level

UPDATE - 29.12.2019: #2

• Fixed lvl 1 wand damage scaling
• Fixed item dupe bug

UPDATE - 29.12.2019: #1

• Added complete skill reset for players under level 25 to Soga/Furgas
• Added skill reset item
• Added complete status reset item
• Added empire change item
• Increased channel count for all maps
• Fixed server crash/hang
• Fixed multiple loading & black screen bugs
• Fixed multiple player shop bugs

UPDATE - 28.12.2019

• fixed player shop bug 
• fixed teleport bug where players could get stuck
• changed drop chances of upgrade items

UPDATE - 27.12.2019

• fixed 2 Handed Sword damage at some refine stages
• Slight buff to the wizard’s magic damage
• Fixed wizard buff targeting
• Fixed wizards heal skill
• Fixed drop scaling with level difference
• Improved footstep sound distance scaling
• Fixed more player shop issues
• Improved snow map pathfinding issues
• Improved various mobs

UPDATE - 12/26/2019

• fixed problems with player shops
• make shops close properly when their time runs out
• fixed item time does not update correctly at a lot of Items
• added missing footsteps (sounds)
• fixed pickup bug (distance of pickup was not correct)
• changed Steam Login to default login
• make Option to register without e-Mail, this Option is for users that do not get the Register and PIN e-Mails to link their accounts.
• group now gets teleported atomically that they can play together on the same channel/instance
• added Item Names and +0 to +10 in English, Turkish, Polish and German
• added cooldown reduction now it works correct
• fixed Wizard buffs, you can now buff also other players
• changed range for Assassin Bow
• added new Error Messages
• fixed the Friend Request Spam problem
• fixed bug in toggle UI (F12) Mode, “causes damage text to stay on screen”
• added Upgrade Items for Weapons, Armor, Jewellery and Misc. Level 0-20
• added Upgrade Items for Weapons, Armor, Jewellery and Misc. Level 20-40
• added Upgrade Items for Weapons, Armor, Jewellery and Misc. Level 40-60
• added new refine Tables for Weapons, Armor, Jewellery and Misc. Level 0-20
• added new refine Tables for Weapons, Armor, Jewellery and Misc. Level 20-40
• added new refine Tables for Weapons, Armor, Jewellery and Misc. Level 40-60
• added Drops for Upgrade Items Level 0-20
• added Drops for Upgrade Items Level 20-40
• added Drops for Upgrade Items Level 20-40
• reset Upgraded Items to the half of their current value, so a +10 Weapon is now +5.

UPDATE - 12/24/2019

• Problems of Player shops
• rebalance of the Half-Demon
• fixing some bugs
• finishing spawns for Level 60 Dungeon
• adding Upgrade Items to the game
• fixing some drops where low level drops level 30-60 gear what is wrong
• fixing some drops for level 30+ monsters
• some performance improvements
• translations to DE,PL,TR,ES

UPDATE - 12/24/2019

• added display +1 for weapons, now player can see how much upgraded a weapon is from +0 - +10
• added safe zones for city
• added safe zones for portals, this save zones will stop Players for kill others at spawns
• added Gamemasters/Moderators in game
• changed some respawn times
• Add refine level to non-en languages, some quick fix that also non EN languages will have +1 display at weapons
• changed warrior balance, the buff attack was too strong at a warrior
• Knockback doesn't lock people in place anymore (this fixes the infinite horse stun)
• some map improvements at ice map, desert and deadland
• people with negative Karma can drop items  when they die now (chance of this will increase with more bad karma rank). {happy hunting bad karma players :InfernaKehlenlacher: }
• added root of bodhi to reset karma to zero
• added fruit of bodhi to reset karma (+5000)

UPDATE - 12/24/2019

• Safe Zones for every Portal and city 
• fix Bug that people cannot go away when range attacked from horse
• rebalance classes (some skills make 1hit)
• adding some missing NPC's 
• adding some missing Mobs & Drops
• find solution for people who kill other people all the time and already have negative karma

UPDATE - 12/23/2019

• improved chat, by allow minimize and maximize windows
• Rift hp bar its much to huge - should be like 50-60% smaller
• option to deactivate the chat complete.
• new player protection under level 20 cannot be attacked
• some other bug fixes
• server side performance fix
• firewall fix

UPDATE - 12/23/2019

• fixed sounds from skills not in the mixer
• adding some camera effects
• added some improvements of data save to database
• fix for some type of crashes/kicks
• fixed collision problem for female characters 
• added symbols from Unicode for Polish language
• added symbols from Unicode for Turkish language
• added symbols from Unicode for more Latin languages (“Latin Extended-A”,” Latin Extended-B”)
• added symbols from Unicode for Arabic language
• added symbols from Unicode for Korean language
• added some Pets to Item Shop
• repaired portal from ice map

UPDATE - 12/22/2019

• removed overpowered STAFFS from the game
• removed overpowered HALF-DEMON SWORDS from the game
• removed overpowered SWORDS from the game
• removed overpowered 2HAND SWORDS from the game
• removed overpowered WANDS from the game
• remove all the overpowered weapons form the drops
• changed wizard heal skill
• fix some drops (to early high items)
• changed Flags over the hard to see enemies of you correct
• added more logs to server to find the crash/kick problems
• added some pets bonus, pets have now better bonus

UPDATE - 12/22/2019

• Warrior (some skills) wrong DMG
• some Weapons are wrong they have generic name and should not be in the game like towhanded... (will delete them/change them)
• looking all other skills and damage (from other classes)
• repair some drops in deadland, ice and desert
• lifesteal is 0% at some skills!

UPDATE - 12/22/2019

• 2nd inventory page not working correct
• karma bug fixed, players with negative karma reset to 0Karma
• Adding friend button in UI 
• fix leave and join party problem
• fix EX bug (no more xp after pary)
• some general UI bugs 
• Steam bugs (Steam API bugs)
• fixed Flag bugs
• fixed quest language problems jerro 
• added quest NPC Jerro
• opened 3 more maps (fix bug with teleport)
• fixed bugs of the offline shop not working
• changed some wrong drops of enemies 
• fixed some smaller UI bugs
• Changed gold drops
• fixed 100% defense against bow necklace
• NPCs Teleport => Maps, Items, Skill (you can use them but not upgrade to the next stage) fixed
• Inventory freezes fixed
• Halfdemons AOE skills attacks other players (even on friendly) -> many users has thousands of minus honor now and get attacked by other players because aggressive (they can’t play) fixed
• You can’t buy stuff from playershops
• you get random items from playershops
• respawn not possible fixed
• dead on horse no respawn possible fixed

UPDATE - 12/21/2019

• 2nd inventory page not working correctly
• email problems (especially Hotmail/Microsoft Yahoo and some others don't receive mails)
• adding friend button in UI 
• leave and join party problems
• some general UI bugs
• Steam bugs (Steam API bugs)
• Quest language problems in Jerro
• Gold and item drops

UPDATE - 12/21/2019

• Various party bugs
• Missing NPCs on Jerro
• Slow respawn of mobs
• Prevent chat spam
• Hungarian client issues ("blackscreen")
• Some UI bugs regarding empire selection & character creation 
• and some other smaller "behind-the-scenes" fixes
  • menu_patchnotes.txt
  • Last modified: 2020/01/24 10:03
  • by jell07m