menu_enchantment_system

Enchantment System

Takashi, Enchanter
Argo, Enchanter

The enchantment system is a game mechanic that allows bonuses to be attached to armor, weapons, and accessories.

These bonuses enhance the effects of damage, resistance, as well as the improvement of attributes, increased experience gains, gold and item drops.
Each item of the kit allows you to add different bonuses, so we invite you to see our List of Bonuses section.

Takashi and Argo are two magicians, master and apprentice respectively, specialized in the arts of enchantment within the world of inferna.
Takashi having a greater amount of knowledge, has the ability to add a maximum of 3 bonuses to equipment of any level.
Argo not being that experienced, only has the ability to add 2 bonuses and a maximum of level 25 equipment.
Although both are very good at adding a new enchantment, they are not exempt from failing.

Table 1. Location of the Enchanter

Both magicians are in their libraries located in the main cities. Usually with the alchemists.
You can easily locate them on the minimap with a book icon(Table 1) or using our interactive map.



In an arduous work of study, the magicians found in a strange material from the rifts , with the ability to strengthen the attributes of the adventurers equipment that provided them with this strange materials.
These materials are known as magical essences , an ash found on the ground after closing the portals of the inferna.

Yumi, Alchemist
Likinu, Alchemist
Magical Essence(Lesser) Magical Essence Magical Essence(Greater)

When observing the different samples brought by the adventurers, they realized that the essences had different purities.
After many tests they noticed that they could only enchant low-level equipment and deduced that they required some source of energy, capable of infiltrating the highest purity essences.

The Alchemists

During those years, Yumi and Likinu , two experts in the arts of alchemy, would reveal a great discovery that would resonate throughout the kingdoms of the world.
This discovery was neither more nor less than the Experience Crystalizer .

Experience Crystalizer

This powerful crystal absorbed the energy of anyone who dared to hold it in their hands.
When absorbing enough energy the crystalizer emitted an incandescent glow and from this, a fragment in the form of a precious stone came out.

Experience Crystal Shard Experience Crystal

The magicians, upon learning of this discovery, did not hesitate for a second to go out to find him.
By getting it, after months of analysis and hundreds of attempts, they were finally able to enchant equipment of a higher level.
However, in some cases it was not necessary to use a complete experience crystal, so they classified the gears according to this criterion:

Tabla clasificatoria de equipación por nivel

Classification Levels Materials required
Low level equipment: 1-23 Magical Essence(Lesser)
Mid level equipment: 28-50 Magical Essence & Experience Crystal Shard
High level equipment: 51+ Magical Essence(Greater) & Experience Crystal

Did you know? Right clicking an Experience Crystal separates it into 10 small fragments and vice versa.
x10


Instructions to enchant

  • We drag the object that we want to enchant towards the central square of the enchantments menu.
  • We click on the enchant button as many times as we want to add a bonus (Max. 3 Argo) (Max. 2 Takashi)


Instructions to reenchant

From 1 to 3 bonuses can be reenchanted and re-enchanting resets all enchantments on the item.

  • Once any bonus has been added, you can use the option on the “Re Enchant” tab.
  • We click the Re-Enchant button until we obtain the desired bonus or the one reached with the character's material or Gold limit.


We invite you to review the following section to observe the costs and materials necessary to enchant according to the level of equipment in the game:


Level 1

Level 1
Materials required: Enchant: x15 Re Enchant: x5
Bonus: Enchant Chance: Enchant cost: Re-Enchant cost:
1st Bonus 100% 5,100 gold 11,000 gold
2nd Bonus 80% 10,200 gold 16,500 gold
3rd Bonus 60% 15,300 gold 22,000 gold

Level 8

Level 8
Materials required: Enchant: x15 Re Enchant: x5
Bonus: Enchant Chance: Enchant cost: Re-Enchant cost:
1st Bonus 100% 5,800 gold 18,000 gold
2nd Bonus 80% 11,600 gold 27,000 gold
3rd Bonus 60% 23,200 gold 36,000 gold

Level 10

Level 10
Materials required: Enchant: x15 Re Enchant: x5
Bonus: Enchant Chance: Enchant cost: Re-Enchant cost:
1st Bonus 100% 6,000 gold 20,000 gold
2nd Bonus 80% 12,000 gold 30,000 gold
3rd Bonus 60% 18,000 gold 40,000 gold

Level 11

Level 11
Materials required: Enchant: x15 Re Enchant: x5
Bonus: Enchant Chance: Enchant cost: Re-Enchant cost:
1st Bonus 100% 6,100 gold 21,000 gold
2nd Bonus 80% 12,200 gold 31,500 gold
3rd Bonus 60% 18,300 gold 42,000 gold

Level 15

Level 15
Materials required: Enchant: x15 Re Enchant: x5
Bonus: Enchant Chance: Enchant cost: Re-Enchant cost:
1st Bonus 100% 6,500 gold 25,000 gold
2nd Bonus 80% 13,000 gold 37,500 gold
3rd Bonus 60% 19,500 gold 50,000 gold

Level 16

Level 16
Materials required: Enchant: x15 Re Enchant: x5
Bonus: Enchant Chance: Enchant cost: Re-Enchant cost:
1st Bonus 100% 6,600 gold 26,000 gold
2nd Bonus 80% 13,200 gold 39,000 gold
3rd Bonus 60% 19,800 gold 52,000 gold

Level 21

Level 21
Materials required: Enchant: x15 Re Enchant: x5
Bonus: Enchant Chance: Enchant cost: Re-Enchant cost:
1st Bonus 100% 7,100 gold 31,000 gold
2nd Bonus 80% 14,200 gold 46,500 gold
3rd Bonus 60% 21,300 gold 62,000 gold

Level 22

Level 22
Materials required: Enchant: x15 Re Enchant: x5
Bonus: Enchant Chance: Enchant cost: Re-Enchant cost:
1st Bonus 100% 7,200 gold 32,000 gold
2nd Bonus 80% 14,400 gold 48,000 gold
3rd Bonus 60% 21,600 gold 64,000 gold

Level 23

Level 23
Materials required: Enchant: x15 Re Enchant: x5
Bonus: Enchant Chance: Enchant cost: Re-Enchant cost:
1st Bonus 100% 7,300 gold 33,000 gold
2nd Bonus 80% 14,600 gold 49,500 gold
3rd Bonus 60% 21,900 gold 66,000 gold

Level 28

Level 28
Materials required: Enchant: x25x5 Re Enchant: x10
Bonus: Enchant Chance: Enchant cost: Re-Enchant cost:
1st Bonus 100% 7,800 gold 38,000 gold
2nd Bonus 80% 15,600 gold 57,000 gold
3rd Bonus 60% 23,400 gold 76,000 gold

Level 29

Level 29
Materials required: Enchant: x25x5 Re Enchant: x10
Bonus: Enchant Chance: Enchant cost: Re-Enchant cost:
1st Bonus 100% 7,900 gold 39,000 gold
2nd Bonus 80% 15,800 gold 58,500 gold
3rd Bonus 60% 23,700 gold 78,000 gold

Level 31

Level 31
Materials required: Enchant: x25x5 Re Enchant: x10
Bonus: Enchant Chance: Enchant cost: Re-Enchant cost:
1st Bonus 100% 8,100 gold 41,000 gold
2nd Bonus 80% 16,200 gold 61,500 gold
3rd Bonus 60% 24,300 gold 82,000 gold

Level 33

Level 33
Materials required: Enchant: x25x5 Re Enchant: x10
Bonus: Enchant Chance: Enchant cost: Re-Enchant cost:
1st Bonus 100% 8,300 gold 43,000 gold
2nd Bonus 80% 16,600 gold 64,500 gold
3rd Bonus 60% 24,900 gold 86,000 gold

Level 35

Level 35
Materials required: Enchant: x25x5 Re Enchant: x10
Bonus: Enchant Chance: Enchant cost: Re-Enchant cost:
1st Bonus 100% 8,500 gold 45,000 gold
2nd Bonus 80% 17,000 gold 67,500 gold
3rd Bonus 60% 25,500 gold 90,000 gold

Level 38

Level 38
Materials required: Enchant: x25x5 Re Enchant: x10
Bonus: Enchant Chance: Enchant cost: Re-Enchant cost:
1st Bonus 100% 8,800 gold 47,000 gold
2nd Bonus 80% 17,400 gold 70,500 gold
3rd Bonus 60% 26,100 gold 94,000 gold

Level 41

Level 41
Materials required: Enchant: x25x5 Re Enchant: x10
Bonus: Enchant Chance: Enchant cost: Re-Enchant cost:
1er Bonus 100% 9,100 gold 51,000 gold
2nd Bonus 80% 18,200 gold 76,500 gold
3rd Bonus 60% 27,300 gold 102,000 gold

Level 42

Level 42
Materials required: Enchant: x25x5 Re Enchant: x10
Bonus: Enchant Chance: Enchant cost: Re-Enchant cost:
1st Bonus 100% 9,200 gold 52,000 gold
2nd Bonus 80% 18,400 gold 78,000 gold
3rd Bonus 60% 27,600 gold 104,000 gold

Level 43

Level 43
Materials required: Enchant: x25x5 Re Enchant: x10
Bonus: Enchant Chance: Enchant cost: Re-Enchant cost:
1st Bonus 100% 9,300 gold 53,000 gold
2nd Bonus 80% 18,600 gold 80,000 gold
3rd Bonus 60% 27,900 gold 106,000 gold

Level 46

Level 46
Materials required: Enchant: x25x5 Re Enchant: x10
Bonus: Enchant Chance: Enchant cost: Re-Enchant cost:
1st Bonus 100% 9,600 gold 56,000 gold
2nd Bonus 80% 19,200 gold 84,000 gold
3rd Bonus 60% 28,800 gold 112,000 gold

Level 49

Level 49
Materials required: Enchant: x25x5 Re Enchant: x10
Bonus: Enchant Chance: Enchant cost: Re-Enchant cost:
1st Bonus 100% 9,900 gold 59,000 gold
2nd Bonus 80% 19,800 gold 88,500 gold
3rd Bonus 60% 29,700 gold 118,000 gold

Level 50

Level 50
Materials required: Enchant: x25x5 Re Enchant: x10
Bonus: Enchant Chance: Enchant cost: Re-Enchant cost:
1st Bonus 100% 10,000 gold 60,000 gold
2nd Bonus 80% 20,000 gold 90,000 gold
3rd Bonus 60% 30,000 gold 120,000 gold

Level 51

Level 51
Materials required: Enchant: x50x3 Re Enchant: x20
Bonus: Enchant Chance: Enchant cost: Re-Enchant cost:
1st Bonus 100% 10,100 gold 61,000 gold
2nd Bonus 80% 20,200 gold 91,500 gold
3rd Bonus 60% 30,300 gold 122,000 gold

Level 54

Level 54
Materials required: Enchant: x50x3 Re Enchant: x20
Bonus: Enchant Chance: Enchant cost: Re-Enchant cost:
1st Bonus 100% 10,400 gold 64,000 gold
2nd Bonus 80% 20,800 gold 96,000 gold
3rd Bonus 60% 31,200 gold 128,000 gold

Level 56

Level 56
Materials required: Enchant: x50x3 Re Enchant: x20
Bonus: Enchant Chance: Enchant cost: Re-Enchant cost:
1st Bonus 100% 10,600 gold 66,000 gold
2nd Bonus 80% 21,200 gold 99,000 gold
3rd Bonus 60% 31,800 gold 132,000 gold

Level 57

Level 57
Materials required: Enchant: x50x3 Re Enchant: x20
Bonus: Enchant Chance: Enchant cost: Re-Enchant cost:
1st Bonus 100% 10,700 gold 67,000 gold
2nd Bonus 80% 21,400 gold 100,500 gold
3rd Bonus 60% 32,100 gold 134,000 gold

Level 58

Level 58
Materials required: Enchant: x50x3 Re Enchant: x20
Bonus: Enchant Chance: Enchant cost: Re-Enchant cost:
1st Bonus 100% 10,800 gold 68,000 gold
2nd Bonus 80% 21,600 gold 103,000 gold
3rd Bonus 60% 32,400 gold 136,000 gold
  • menu_enchantment_system.txt
  • Last modified: 2021/02/28 06:49
  • by viciousgmr