menu_attributes

Attributes

The main attributes are those that we can find in the statistics menu, by pressing the C button on the keyboard, these are divided into 4 which will be described later.
Attributes in general can be found in two ways: Native (Already included in the character) and as Bonus in enchantments.
The maximum of status points to distribute is 120 on each main attribute.

Attributes Abbreviation Info
Vitality VIT Increases your maximum HP and defense
Intelligence INT Increases your magical damage and magical defense
Strength STR Increases your physical damage
Dexterity DEX Increases your agility, which increases your damage and damage resistance
Attributes Info
Health (HP) Determines the maximum amount of damage a character can take.
Mana (MP) Determines the capacity of a character to use different skills.
Damage Determines the ability of a character to reduce the health of another entity, through basic hits or physical skills.
Magical Damage Determines the ability of a character to reduce the health of another entity, using magical attacks or magical skills.
Defense Determines resistance of a character to basic hits or physical skills.
Magical Defense Determines resistance of a character to magical attacks or magical skills.
Evasion Determines resistance of a character to avoid damage from physical hits.
Movement Speed Determines the ability with which a character can move through the game space.
Attack Speed Determines capacity of a character to perform physical attacks more frequently.
Cast Speed Determines how fast a character can execute an skill.
Cooldown Reduction Allows to reduce the recharge times of a skill.


  • menu_attributes.txt
  • Last modified: 2021/02/21 08:08
  • by viciousgmr