menu_attributes

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menu_attributes [2019/12/31 05:39] yux1000menu_attributes [2021/02/21 08:08] viciousgmr
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 ~~NOTOC~~ ~~NOTOC~~
- 
-<-menu_classes|Classes^start|back to mainpage^menu_weapons|Weapons-> 
  
 <WRAP centeralign> <WRAP centeralign>
 ====== Attributes ====== ====== Attributes ======
 </WRAP> </WRAP>
 +
  
 ===== Main Attributes ===== ===== Main Attributes =====
 +The main attributes are those that we can find in the statistics menu, by pressing the C button on the keyboard, these are divided into 4 which will be described later.
 +\\ Attributes in general can be found in two ways: **Native** (Already included in the character) and as [[list_of_bonuses|Bonus]] in **enchantments**.
 +\\ The //maximum// of **status points** to distribute is **120** on each main attribute.
 +\\ \\
 +^**Attributes**^  **Abbreviation**  ^  **Info**  |
 +| <color #ed1c24>Vitality</color> |  VIT  |  Increases your maximum HP and defense  |
 +| <color #00a2e8>Intelligence</color> |  INT  |  Increases your magical damage and magical defense  |
 +| <color #ffc90e>Strength</color> |  STR  |  Increases your physical damage  |
 +| <color #22b14c>Dexterity</color> |  DEX  |  Increases your agility, which increases your damage and damage resistance  |
  
-  [[Attributes|Vitality]] +===== Other Attributes  ===== 
-  [[Attributes|Intelligence]] +^**Attributes**^  **Info**  
-  [[Attributes|Strength]] +| Health (**<color #ed1c24>HP</color>**) |Determines the maximum amount of damage a character can take. 
-  * [[Attributes|Dexterity]]+| Mana (**<color #00a2e8>MP</color>**)  | Determines the capacity of a character to use different skills.   
 +| Damage  Determines the ability of a character to reduce the health of another entity, through basic hits or physical skills.| 
 +| Magical Damage  | Determines the ability of a character to reduce the health of another entity, using magical attacks or magical skills.| 
 +| Defense  | Determines resistance of a character to basic hits or physical skills.| 
 +| Magical Defense  | Determines resistance of a character to magical attacks or magical skills.| 
 +| Evasion  | Determines resistance of a character to avoid damage from physical hits.| 
 +| Movement Speed  | Determines the ability with which a character can move through the game space.| 
 +| Attack Speed  | Determines capacity of a character to perform physical attacks more frequently.| 
 +| Cast Speed  | Determines how fast a character can execute an skill.| 
 +| Cooldown Reduction | Allows to reduce the recharge times of a skill. | 
 +\\
  
----- 
  
-===== Other Attributes  ===== 
  
-  * Health 
-  * Mana 
-  * Damage 
-  * Defense 
-  * Magic Defense 
-  * Magic Damage 
-  * Evasion 
-  * Movement Speed 
-  * Attack Speed 
-  * Cast Speed