menu:enchantment_system

Enchantment System

Takashi , Enchanter
Argo , Enchanter

The enchantment system is a game mechanic that allows you to bestow bonuses on armor, weapons, and accessories.

These bonuses enhance the effects of damage, resistance, as well as attribute enhancement, increased experience gains, gold, and item drops.
Each piece of equipment allows you to add different bonuses, so we advise you to check the list of bonuses.

Takashi and Argo are two mages, master and apprentice, respectively, who specialize in the art of enchantment in the world of Inferna.
Takashi, possessing greater knowledge, has the ability to add up to 3 bonuses to equipment of any level.
Argo, being less experienced, can only add 2 bonuses and only to equipment up to level 25.
Although both are skilled at adding new enchantments, they are not immune to failures.

Image 1. Enchanters' Location

Both mages reside in their libraries in the major cities, usually near the alchemists.
You can easily find them on the minimap with a book symbol (Image 1) or via the interactive map.

Through painstaking research, the mages discovered a strange material in the Rifts that had the ability to enhance the properties of adventurers' equipment when infused with these peculiar materials.
These materials are known as magic essences, ashes found on the ground after the portals of Inferna closed.

Yumi , Alchemist
Likinu , Alchemist
Magic Essence (Lesser) Magic Essence Magic Essence (Greater)

Upon examining the various samples brought by adventurers, they found that the essences varied in purity.
After many attempts, they realized they could only enchant low-level equipment, concluding that they needed a power source capable of infiltrating the highest purity essences.

The Alchemists

In these years, Yumi and Likinu, two experts in the art of alchemy, made a great discovery that would garner attention in all the kingdoms of the world.
This discovery was none other than the Experience Crystalizer.

Experience Crystalizer

This powerful crystal absorbed the energy of anyone who dared to hold it.
When the crystalizer absorbs enough energy, it emits a glowing light from which a fragment in the form of a gem emerges.

Shard of an Experience Crystal Experience Crystal

When the mages learned of this discovery, they wasted no time in searching for it.
This allowed them, after months of analysis and hundreds of attempts, to finally enchant equipment at a higher level.

After years of further research, the alchemists managed to create a tincture that would further enhance the equipment. However, obtaining the items was no easy task and could only be accomplished with the help of strong adventurers.

Tincture of Enchantment

Did you know? Right-clicking on an Experience Crystal breaks it into 10 small fragments and vice versa?
< < < = > > >x10

Enchanting Guide

* Drag the item you want to enchant onto the central field of the enchantment menu. * Click the enchantment button as many times as you want to add a bonus (Max. 3 Argo) (Max. 2 Takashi)

Bonuses 1 - 4

  • Starting from the first bonus, the item can be re-enchanted by clicking on the “Re-enchant” button.
  • The cost depends on the level of the item (see below).
  • The 4th bonus can only be added with “Tincture of Enchantment” . [Weapons and Armor only]
  • Crafted at the Alchemist.
    • 1x Empty Bottle (Available at the Alchemist's shop).
    • 1x Corrupted Soul Fragment (e.g., young-mega-gazer)
    • 5x Mighty Essence of Hell
    • 85x Experience Crystal
    • 100x Essence of Hell
    • 200x Magic Essence (Greater)

Level 1

Level 1
Required Materials: Enchant: x15 Re-enchant: x5
Bonus: Enchantment Chance: Enchantment Cost: Re-enchantment Cost:
1st Bonus 100% 5,100 Gold 5,500 Gold
2st Bonus 80% 5,200 Gold 11,000 Gold
3st Bonus 60% 5,300 Gold 16,500 Gold

Level 8

Level 8
Required Materials: Enchant: x15 Re-enchant: x5
Bonus: Enchantment Chance: Enchantment Cost: Re-enchantment Cost:
1st Bonus 100% 5,800 Gold 9,000 Gold
2st Bonus 80% 6,600 Gold 18,000 Gold
3st Bonus 60% 7,400 Gold 27,000 Gold

Level 10

Level 10
Required Materials: Enchant: x15 Re-enchant: x5
Bonus: Enchantment Chance: Enchantment Cost: Re-enchantment Cost:
1st Bonus 100% 6,000 Gold 10,000 Gold
2st Bonus 80% 7,000 Gold 20,000 Gold
3st Bonus 60% 8,000 Gold 30,000 Gold

Level 11

Level 11
Required Materials: Enchant: x15 Re-enchant: x5
Bonus: Enchantment Chance: Enchantment Cost: Re-enchantment Cost:
1st Bonus 100% 6,100 Gold 10,500 Gold
2st Bonus 80% 7,200 Gold 21,000 Gold
3st Bonus 60% 8,300 Gold 31,500 Gold

Level 15

Level 15
Required Materials: Enchant: x15 Re-enchant: x5
Bonus: Enchantment Chance: Enchantment Cost: Re-enchantment Cost:
1st Bonus 100% 6,500 Gold 12,500 Gold
2st Bonus 80% 8,000 Gold 25,000 Gold
3st Bonus 60% 9,500 Gold 37,500 Gold

Level 16

Level 16
Required Materials: Enchant: x15 Re-enchant: x5
Bonus: Enchantment Chancee: Enchantment Cost: Re-enchantment Cost:
1st Bonus 100% 6,600 Gold 13,000 Gold
2st Bonus 80% 8,200 Gold 26,000 Gold
3st Bonus 60% 9,800 Gold 39,000 Gold

Level 21

Level 21
Required Materials: Enchant: x15 Re-enchant: x5
Bonus: Verzauberungschancawe: Enchantment Cost: Re-enchantment Cost:
1st Bonus 100% 7,100 Gold 15,500 Gold
2st Bonus 80% 9,200 Gold 31,000 Gold
3st Bonus 60% 11,300 Gold 46,500 Gold

Level 22

Level 22
Required Materials: Enchant: x15 Re-enchant: x5
Bonus: Enchantment Chance: Enchantment Cost: Re-enchantment Cost:
1st Bonus 100% 7,200 Gold 16,000 Gold
2st Bonus 80% 9,400 Gold 32,000 Gold
3st Bonus 60% 11,600 Gold 48,000 Gold

Level 23

Level 23
Required Materials: Enchant: x15 Re-enchant: x5
Bonus: Enchantment Chance: Enchantment Cost: Re-enchantment Cost:
1st Bonus 100% 7,300 Gold 16,500 Gold
2st Bonus 80% 9,600 Gold 33,000 Gold
3st Bonus 60% 11,900 Gold 49,500 Gold

Level 28

Level 28
Required Materials: Enchant: x25x5 Re-enchant: x10
Bonus: Enchantment Chance: Enchantment Cost: Re-enchantment Cost:
1st Bonus 100% 8,600 Gold 23,000 Gold
2st Bonus 80% 12,200 Gold 46,000 Gold
3st Bonus 60% 23,400 Gold 69,000 Gold

Level 29

Level 29
Required Materials: Enchant: x25x5 Re-enchant: x10
Bonus: Enchantment Chance: Enchantment Cost: Re-enchantment Cost:
1st Bonus 100% 7,900 Gold 19,500 Gold
2st Bonus 80% 10,800 Gold 39,000 Gold
3st Bonus 60% 13,700 Gold 58,500 Gold

Level 30

Level 31
Required Materials: Enchant: x25x5 Re-enchant: x10
Bonus: Enchantment Chance: Enchantment Cost: Re-enchantment Cost:
1st Bonus 100% - Gold 20.000 Gold
2st Bonus 80% - Gold 40,000 Gold
3st Bonus 60% 14,000 Gold 60,000 Gold

Level 31

Level 31
Required Materials: Enchant: x25x5 Re-enchant: x10
Bonus: Enchantment Chance: Enchantment Cost: Re-enchantment Cost:
1st Bonus 100% 8,100 Gold 20,500 Gold
2st Bonus 80% 11,200 Gold 41,000 Gold
3st Bonus 60% 14,300 Gold 61,500 Gold

Level 33

Level 33
Required Materials: Enchant: x25x5 Re-enchant: x10
Bonus: Enchantment Chance: Enchantment Cost: Re-enchantment Cost:
1st Bonus 100% 8,600 Gold 23,000 Gold
2st Bonus 80% 12,200 Gold 46,000 Gold
3st Bonus 60% 15,800 Gold 69,000 Gold

Level 35

Level 35
Required Materials: Enchant: x25x5 Re-enchant: x10
Bonus: Enchantment Chance: Enchantment Cost: Re-enchantment Cost:
1st Bonus 100% 8,500 Gold 22,500 Gold
2st Bonus 80% 12,000 Gold 45,000 Gold
3st Bonus 60% 15,500 Gold 76,500 Gold

Level 36

Level 38
Required Materials: Enchant: x25x5 Re-enchant: x10
Bonus: Enchantment Chance: Enchantment Cost: Re-enchantment Cost:
1st Bonus 100% 8,600 Gold 23,000 Gold
2st Bonus 80% 12,200 Gold 46,000 Gold
3st Bonus 60% 15,800 Gold 69,000 Gold

Level 38

Level 38
Required Materials: Enchant: x25x5 Re-enchant: x10
Bonus: Enchantment Chance: Enchantment Cost: Re-enchantment Cost:
1st Bonus 100% 8,600 Gold 23,000 Gold
2st Bonus 80% 12,200 Gold 46,000 Gold
3st Bonus 60% 15,800 Gold 69,000 Gold

Level 41

Level 41
Required Materials: Enchant: x25x5 Re-enchant: x10
Bonus: Enchantment Chance: Enchantment Cost: Re-enchantment Cost:
1st Bonus 100% 9,100 Gold 25,500 Gold
2st Bonus 80% 13,200 Gold 51,000 Gold
3st Bonus 60% 17,300 Gold 76,500 Gold

Level 42

Level 42
Required Materials: Enchant: x25x5 Re-enchant: x10
Bonus: Enchantment Chance: Enchantment Cost: Re-enchantment Cost:
1st Bonus 100% 8,600 Gold 23,000 Gold
2st Bonus 80% 12,200 Gold 46,000 Gold
3st Bonus 60% 15,800 Gold 69,000 Gold

Level 43

Level 43
Required Materials: Enchant: x25x5 Re-enchant: x10
Bonus: Enchantment Chance: Enchantment Cost: Re-enchantment Cost:
1st Bonus 100% 9,300 Gold 53,000 Gold
2st Bonus 80% 18,600 Gold 80,000 Gold
3st Bonus 60% 27,900 Gold 106,000 Gold

Level 46

Level 46
Required Materials: Enchant: x25x5 Re-enchant: x10
Bonus: Enchantment Chance: Enchantment Cost: Re-enchantment Cost:
1st Bonus 100% 9,600 Gold 26,500 Gold
2st Bonus 80% 13,600 Gold 53,000 Gold
3st Bonus 60% 17,900 Gold 79,500 Gold

Level 49

Level 49
Required Materials: Enchant: x25x5 Re-enchant: x10
Bonus: Enchantment Chance: Enchantment Cost: Re-enchantment Cost:
1st Bonus 100% 9,900 Gold 29,500 Gold
2st Bonus 80% 14,800 Gold 59,000 Gold
3st Bonus 60% 19,700 Gold 88,500 Gold

Level 50

Level 50
Required Materials: Enchant: x25x5 Re-enchant: x10
Bonus: Enchantment Chance: Enchantment Cost: Re-enchantment Cost:
1st Bonus 100% 10,000 Gold 30,000 Gold
2st Bonus 80% 15,000 Gold 60,000 Gold
3st Bonus 60% 20,000 Gold 90,000 Gold

Level 51

Level 51
Required Materials: Enchant: x50x3 Re-enchant: x20
Bonus: Enchantment Chance: Enchantment Cost: Re-enchantment Cost:
1st Bonus 100% 10,100 Gold 30,500 Gold
2st Bonus 80% 15,200 Gold 61,000 Gold
3st Bonus 60% 20,300 Gold 91,500 Gold

Level 54

Level 54
Required Materials: Enchant: x50x3 Re-enchant: x20
Bonus: Enchantment Chance: Enchantment Cost: Re-enchantment Cost:
1st Bonus 100% 10,200 Gold 31,000 Gold
2st Bonus 80% 15,400 Gold 62,000 Gold
3st Bonus 60% 20,600 Gold 93,000 Gold

Level 56

Level 56
Required Materials: Enchant: x50x3 Re-enchant: x20
Bonus: Enchantment Chance: Enchantment Cost: Re-enchantment Cost:
1st Bonus 100% 10,600 Gold 33,000 Gold
2st Bonus 80% 16,200 Gold 66,000 Gold
3st Bonus 60% 21,800 Gold 99,000 Gold
4. Bonus 25% 61,000 Gold 132,000 Gold

Level 57

Level 57
Required Materials: Enchant: x50x3 Re-enchant: x20
Bonus: Enchantment Chance: Enchantment Cost: Re-enchantment Cost:
1st Bonus 100% 10,700 Gold 33,500 Gold
2st Bonus 80% 16,400 Gold 67,000 Gold
3st Bonus 60% 22,100 Gold 100,500 Gold
4. Bonus 25% 62,000 Gold 134,000 Gold

Level 58

Level 58
Required Materials: Enchant: x50x3 Re-enchant: x20
Bonus: Enchantment Chance: Enchantment Cost: Re-enchantment Cost:
1st Bonus 100% 10,200 Gold 31,000 Gold
2st Bonus 80% 15,400 Gold 62,000 Gold
3st Bonus 60% 20,600 Gold 93,000 Gold
  • menu/enchantment_system.txt
  • Last modified: 2024/04/29 20:05
  • by yolok1ck