Attributes
Primary Attributes
Primary attributes are those found in the statistics menu by pressing the C key on the keyboard. These are divided into 4, which will be described later.
Attributes can generally be found in two ways: Native (already included in the character) and as Bonus in Enchantment.
The maximum of status points to distribute is 120 for each primary attribute.
Attribute | Abbreviation | Info |
---|---|---|
Vitality | VIT | Increases your maximum HP and defense. |
Intelligence | INT | Increases your magical damage and magical defense. |
Strength | STR | Increases your physical damage. |
Dexterity | DEX | Increases your dexterity, which increases your damage and damage resistance. |
Other Attributes
Attribute | Info |
---|---|
Health (HP) | Determines the maximum amount of damage a character can endure. |
Mana (MP) | Determines a character's capacity to use various skills. |
Damage | Determines a character's ability to reduce the health of another creature through simple hits or physical skills. |
Magical Damage | Determines a character's ability to reduce the health of another creature through magical attacks or magical skills. |
Defense | Determines a character's resilience to simple hits or physical skills. |
Magical Defense | Determines a character's resistance to magical attacks or magical skills. |
Evasion | Determines a character's resistance to avoiding damage from physical hits. |
Movement Speed | Determines the ability of a character to move through the game world. |
Attack Speed | Determines a character's ability to perform physical attacks more frequently. |
Skill Speed | Determines how quickly a character can execute a skill. |
Cooldown Reduction | Allows reduction of cooldown time of skills. |