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Attributes

Primary attributes are those found in the statistics menu by pressing the C key on the keyboard. These are divided into 4, which will be described later.
Attributes can generally be found in two ways: Native (already included in the character) and as Bonus in Enchantment.
The maximum of status points to distribute is 120 for each primary attribute.

Attribute Abbreviation Info
Vitality VIT Increases your maximum HP and defense.
Intelligence INT Increases your magical damage and magical defense.
Strength STR Increases your physical damage.
Dexterity DEX Increases your dexterity, which increases your damage and damage resistance.
Attribute Info
Health (HP)Determines the maximum amount of damage a character can endure.
Mana (MP) Determines a character's capacity to use various skills.
Damage Determines a character's ability to reduce the health of another creature through simple hits or physical skills.
Magical Damage Determines a character's ability to reduce the health of another creature through magical attacks or magical skills.
Defense Determines a character's resilience to simple hits or physical skills.
Magical Defense Determines a character's resistance to magical attacks or magical skills.
Evasion Determines a character's resistance to avoiding damage from physical hits.
Movement Speed Determines the ability of a character to move through the game world.
Attack Speed Determines a character's ability to perform physical attacks more frequently.
Skill Speed Determines how quickly a character can execute a skill.
Cooldown Reduction Allows reduction of cooldown time of skills.


  • menu/attributes.txt
  • Last modified: 2024/04/29 21:26
  • by yolok1ck