List of Bonuses
Bonuses for Weapons
Strong Against:
- Bonus Damage Against Humanoids:
+1%, +2%, +3%, +5%, +10% - Bonus Damage Against Animals:
+1%, +2%, +3%, +5%, +10% - Bonus Damage Against Undead:
+1%, +2%, +3%, +5%, +10% - Bonus Damage Against Creatures:
+1%, +2%, +3%, +5%, +10% - Bonus Damage Against Demons:
+1%, +2%, +3%, +5%, +10% - Bonus Damage Against Dragons:
+1%, +2%, +3%, +5%, +10% - Bonus Damage Against Arthropods:
+1%, +2%, +3%, +5%, +10%
Others:
- Vitality:
+2, +4, +6, +8, +12 - Intelligence:
+2, +4, +6, +8, +12 - Strength:
+2, +4, +6, +8, +12 - Dexterity:
+2, +4, +6, +8, +12 - Cooldown Reduction:
+2%, +4%, +6%, +10%, +20% - Critical Hit Chance:
+0.5%, +1%, +1.5%, +2.5%, +5% - Stun Chance:
+1%, +2%, +3%, +5%, +8% - Poison Chance:
+1%, +2%, +3%, +5%, +8% - Slow Chance:
+1%, +2%, +3%, +5%, +8% - Penetrating Hit Chance:
+0.5%, +1%, +1.5%, +2.5%, +5%
Bonuses for Helmets
Strong Against:
- Bonus Damage Against Humanoids:
+1%, +2%, +3%, +5%, +10% - Bonus Damage Against Animals:
+1%, +2%, +3%, +5%, +10% - Bonus Damage Against Undead:
+1%, +2%, +3%, +5%, +10% - Bonus Damage Against Creatures:
+1%, +2%, +3%, +5%, +10% - Bonus Damage Against Demons:
+1%, +2%, +3%, +5%, +10% - Bonus Damage Against Dragons:
+1%, +2%, +3%, +5%, +10% - Bonus Damage Against Arthropods:
+1%, +2%, +3%, +5%, +10%
Others:
- Life Regeneration:
+0.2%, +0.4%, +0.6%, +0.8%, +1% - Mana Regeneration:
+0.2%, +0.4%, +0.6%, +0.8%, +1% - Magic Resistance:
+1%, +3%, +7%, +10%, +15% - Attack Speed:
+2%, +4%, +6%, +10%, +20% - Evasion Chance:
+2%, +4%, +6%, +10%, +15% - Poison Chance:
+1%, +2%, +3%, +5%, +8% - MP Steal per Hit:
+0.1%, +0.2%, +0.3%, +0.5%, +1%
Bonuses for Armors
Resistances:
- Defense Against Swords:
+2%, +4%, +6%, +10%, +15% - Defense Against Great Swords:
+2%, +4%, +6%, +10%, +15% - Defense Against Staves:
+2%, +4%, +6%, +10%, +15% - Defense Against Daggers:
+2%, +4%, +6%, +10%, +15% - Defense Against Bows:
+2%, +4%, +6%, +10%, +15% - Defense Against Magic Wands:
+2%, +4%, +6%, +10%, +15%
Others:
- Max HP:
+200, +350, +500, +750, +1000 - Cooldown Reduction:
+2%, +4%, +6%, +10%, +20% - Damage:
+5, +10, +15, +30, +50 - Defense:
+1, +3, +7, +10, +15 - Magic Resistance:
+1, +3, +7, +10, +15 - HP Steal per Hit:
+0.5%, +1%, +1.5%, +2%, +3% - MP Steal per Hit:
+0.5%, +1%, +1.5%, +2%, +3% - Resistance Against Knockback:
+1%, +3%, +5%, +7%, +10%
Bonuses for Shields
Strong Against:
- Bonus Damage Against Humanoids:
+1%, +2%, +3%, +5%, +10% - Bonus Damage Against Animals:
+1%, +2%, +3%, +5%, +10% - Bonus Damage Against Undead:
+1%, +2%, +3%, +5%, +10% - Bonus Damage Against Creatures:
+1%, +2%, +3%, +5%, +10% - Bonus Damage Against Demons:
+1%, +2%, +3%, +5%, +10% - Bonus Damage Against Dragons:
+1%, +2%, +3%, +5%, +10% - Bonus Damage Against Arthropods:
+1%, +2%, +3%, +5%, +10%
Others:
- Vitality:
+2, +4, +6, +8, +12 - Intelligence:
+2, +4, +6, +8, +12 - Strength:
+2, +4, +6, +8, +12 - Dexterity:
+2, +4, +6, +8, +12 - Defense:
+1, +3, +7, +10, +15 - Bonus Experience:
+2%, +4%, +6%, +8%, +10% - Bonus Gold:
+2%, +4%, +6%, +8%, +10% - Resistance Against Stun:
+10%, +20%, +30%, +40%, +50% - Resistance Against Poison:
+10%, +20%, +30%, +40%, +50% - Reflect Damage:
+3%, +5%, +8%, +13%, +20%
Bonuses for Gloves
Strong Against:
- Bonus Damage Against Humanoids:
+1%, +2%, +3%, +5%, +10% - Bonus Damage Against Animals:
+1%, +2%, +3%, +5%, +10% - Bonus Damage Against Undead:
+1%, +2%, +3%, +5%, +10% - Bonus Damage Against Creatures:
+1%, +2%, +3%, +5%, +10% - Bonus Damage Against Demons:
+1%, +2%, +3%, +5%, +10% - Bonus Damage Against Dragons:
+1%, +2%, +3%, +5%, +10% - Bonus Damage Against Arthropods:
+1%, +2%, +3%, +5%, +10%
Others:
- Vitality:
+2, +4, +6, +8, +12 - Intelligence:
+2, +4, +6, +8, +12 - Strength:
+2, +4, +6, +8, +12 - Dexterity:
+2, +4, +6, +8, +12 - Attack Speed:
+2%, +4%, +6%, +10%, +20% - Max MP:
+20, +50, +70, +100, +150 - MP Steal per Hit:
+0.5%, +1%, +1.5%, +2.5%, +5%
Bonuses for Greaves
Resistances:
- Defense Against Swords:
+2%, +4%, +6%, +10%, +15% - Defense Against Great Swords:
+2%, +4%, +6%, +10%, +15% - Defense Against Staves:
+2%, +4%, +6%, +10%, +15% - Defense Against Daggers:
+2%, +4%, +6%, +10%, +15% - Defense Against Bows:
+2%, +4%, +6%, +10%, +15% - Defense Against Magic Wands:
+2%, +4%, +6%, +10%, +15%
Others:
- Max HP:
+200, +350, +500, +750, +1000 - Defense:
+1, +3, +7, +10, +15 - Life Regeneration:
+0.2%, +0.4%, +0.6%, +0.8%, +1% - Mana Regeneration:
+0.2%, +0.4%, +0.6%, +0.8%, +1% - Critical Hit Chance:
+0.5%, +1%, +1.5%, +2.5%, +5% - Evasion Chance:
+2%, +4%, +6%, +10%, +15% - Resistance Against Knockback:
1%, 3%, 5%, 7%, 10%
Bonuses for Shoes
Resistances:
- Defense Against Swords:
+2%, +4%, +6%, +10%, +15% - Defense Against Great Swords:
+2%, +4%, +6%, +10%, +15% - Defense Against Staves:
+2%, +4%, +6%, +10%, +15% - Defense Against Daggers:
+2%, +4%, +6%, +10%, +15% - Defense Against Bows:
+2%, +4%, +6%, +10%, +15% - Defense Against Magic Wands:
+2%, +4%, +6%, +10%, +15%
Others:
- Max HP:
+200, +350, +500, +750, +1000 - Max MP:
+20, +50, +70, +100, +150 - Critical Hit Chance:
+0.5%, +1%, +1.5%, +2.5%, +5% - Evasion Chance:
+2%, +4%, +6%, +10%, +15% - Stun Chance:
1%, 2%, 3%, 5%, 8% - Slow Chance:
1%, 2%, 3%, 5%, 8% - Bonus Experience:
+2%, +4%, +6%, +8%, +10% - Bonus Gold:
+2%, +4%, +6%, +8%, +10% - Movement Speed:
+2%, +4%, +6%, +10%, +20% - Attack Speed:
+2%, +4%, +6%, +10%, +20% - Resistance Against Slow:
+10%, +20%, +30%, +40%, +50%
Bonuses for Necklaces
Resistances:
- Defense Against Swords:
+2%, +4%, +6%, +10%, +15% - Defense Against Great Swords:
+2%, +4%, +6%, +10%, +15% - Defense Against Staves:
+2%, +4%, +6%, +10%, +15% - Defense Against Daggers:
+2%, +4%, +6%, +10%, +15% - Defense Against Bows:
+2%, +4%, +6%, +10%, +15% - Defense Against Magic Wands:
+2%, +4%, +6%, +10%, +15%
Others:
- Max HP:
+200, +350, +500, +750, +1000 - Max MP:
+20, +50, +70, +100, +150 - Life Regeneration:
+0.2%, +0.4%, +0.6%, +0.8%, +1% - Mana Regeneration:
+0.2%, +0.4%, +0.6%, +0.8%, +1% - Critical Hit Chance:
+0.5%, +1%, +1.5%, +2.5%, +5% - Penetrating Hit Chance:
+0.5%, +1%, +1.5%, +2.5%, +5% - Stun Chance:
+1%, +2%, +3%, +5%, +8% - MP Steal per Hit:
+0.1%, +0.2%, +0.3%, +0.5%, +1% - Resistance Against Poison:
+10%, +20%, +30%, +40%, +50% - Resistance Against Knockback:
+10%, +20%, +30%, +40%, +50%
Bonuses for Rings
Resistances:
- Defense Against Swords:
+2%, +4%, +6%, +10%, +15% - Defense Against Great Swords:
+2%, +4%, +6%, +10%, +15% - Defense Against Staves:
+2%, +4%, +6%, +10%, +15% - Defense Against Daggers:
+2%, +4%, +6%, +10%, +15% - Defense Against Bows:
+2%, +4%, +6%, +10%, +15% - Defense Against Magic Wands:
+2%, +4%, +6%, +10%, +15%
Others:
- Max HP:
+200, +350, +500, +750, +1000 - Max MP:
+20, +50, +70, +100, +150 - Life Regeneration:
+0.2%, +0.4%, +0.6%, +0.8%, +1% - Mana Regeneration:
+0.2%, +0.4%, +0.6%, +0.8%, +1% - Critical Hit Chance:
+0.5%, +1%, +1.5%, +2.5%, +5% - Penetrating Hit Chance:
+0.5%, +1%, +1.5%, +2.5%, +5% - Stun Chance:
+1%, +2%, +3%, +5%, +8% - MP Steal per Hit:
+0.1%, +0.2%, +0.3%, +0.5%, +1% - Resistance Against Poison:
+10%, +20%, +30%, +40%, +50% - Resistance Against Knockback:
+10%, +20%, +30%, +40%, +50%