~~NOTOC~~ ====== List of Bonuses ====== ==== Weapons ==== | **Strong Against:** * **Strong Against Human:** \\ +1%, +2%, +3%, +5%, +10% * **Strong Against Animal:** \\ +1%, +2%, +3%, +5%, +10% * **Strong Against Undead:** \\ +1%, +2%, +3%, +5%, +10% * **Strong Against Creature:** \\ +1%, +2%, +3%, +5%, +10% * **Strong Against Deamon:** \\ +1%, +2%, +3%, +5%, +10% * **Strong Against Dragon:** \\ +1%, +2%, +3%, +5%, +10% * **Strong Against Anthropod:** \\ +1%, +2%, +3%, +5%, +10% | **Other:** * **Vit:** \\ +2, +4, +6, +8, +12 * **Int:** \\ +2, +4, +6, +8, +12 * **Str:** \\ +2, +4, +6, +8, +12 * **Dex:** \\ +2, +4, +6, +8, +12 * **Cooldown Reduction:** \\ +2%, +4%, +6%, +10%, +20% * **Critical Hit Chance:** \\ +0,5%, +1%, +1,5%, +2,5%, +5% * **Stun Chance:** \\ +1%, +2%, +3%, +5%, +8% * **Poison Chance:** \\ +1%, +2%, +3%, +5%, +8% * **Slow Chance:** \\ +1%, +2%, +3%, +5%, +8% * **Penetrating Hit Chance:** \\ +0,5%, +1%, +1,5%, +2,5%, +5% ==== Helmet ==== | **Strong Against:** * **Strong Against Human:** \\ +1%, +2%, +3%, +5%, +10% * **Strong Against Animal:** \\ +1%, +2%, +3%, +5%, +10% * **Strong Against Undead:** \\ +1%, +2%, +3%, +5%, +10% * **Strong Against Creature:** \\ +1%, +2%, +3%, +5%, +10% * **Strong Against Deamon:** \\ +1%, +2%, +3%, +5%, +10% * **Strong Against Dragon:** \\ +1%, +2%, +3%, +5%, +10% * **Strong Against Anthropod:** \\ +1%, +2%, +3%, +5%, +10% | **Other:** * **HP Regeneration:** \\ +0,2%, +0,4%, +0,6%, +0,8%, +1% * **MP Regeneration:** \\ +0,2%, +0,4%, +0,6%, +0,8%, +1% * **Magic Defense:** \\ +1%, +3%, +7%, +10%, +15% * **Attack Speed:** \\ +2%, +4%, +6%, +10%, +20% * **Evasion:** \\ +2%, +4%, +6%, +10%, +15% * **Poison Chance:** \\ +1%, +2%, +3%, +5%, +8% * **Steal MP:** \\ +0,1%, +0,2%, +0,3%, +0,5%, +1% ==== Chestplate ==== | **Possible Opposition:** * **Sword Defense:** \\ +2%, +4%, +6%, +10%, +15% * **Great Sword Defense:** \\ +2%, +4%, +6%, +10%, +15% * **Staff Defense:** \\ +2%, +4%, +6%, +10%, +15% * **Dagger Defense:** \\ +2%, +4%, +6%, +10%, +15% * **Bow Defense:** \\ +2%, +4%, +6%, +10%, +15% * **Wand Defense:** \\ +2%, +4%, +6%, +10%, +15% | **Other:** * **Max HP:** \\ +200, +350, +500, +750, +1000 * **Cooldown Reduction:** \\ +2%, +4%, +6%, +10%, +20% * **Damage:** \\ +5, +10, +15, +30, +50 * **Defense:** \\ +1, +3, +7, +10, +15 * **Magic Defense:** \\ +1, +3, +7, +10, +15 * **Steal HP:** \\ +0,5%, +1%, +1,5%, +2%, +3% * **Steal MP:** \\ +0,5%, +1%, +1,5%, +2%, +3% * **Resist Knock Back:** \\ +1%, +3%, +5%, +7%, +10% ==== Shield ==== | **Strong Against:** * **Strong Against Human:** \\ +1%, +2%, +3%, +5%, +10% * **Strong Against Animal:** \\ +1%, +2%, +3%, +5%, +10% * **Strong Against Undead:** \\ +1%, +2%, +3%, +5%, +10% * **Strong Against Creature:** \\ +1%, +2%, +3%, +5%, +10% * **Strong Against Deamon:** \\ +1%, +2%, +3%, +5%, +10% * **Strong Against Dragon:** \\ +1%, +2%, +3%, +5%, +10% * **Strong Against Anthropod:** \\ +1%, +2%, +3%, +5%, +10% | **Other:** * **Vit:** \\ +2, +4, +6, +8, +12 * **Int:** \\ +2, +4, +6, +8, +12 * **Str:** \\ +2, +4, +6, +8, +12 * **Dex:** \\ +2, +4, +6, +8, +12 * **Defense:** \\ +1, +3, +7, +10, +15 * **Exp Bonus:** \\ +2%, +4%, +6%, +8%, +10% * **Gold Bonus:** \\ +2%, +4%, +6%, +8%, +10% * **Resist Stun Chance:** \\ +10%, +20%, +30%, +40%, +50% * **Resist Poison Chance:** \\ +10%, +20%, +30%, +40%, +50% * **Damage Reflection:** \\ +3%, +5%, +8%, +13%, +20% ==== Gloves ==== | **Strong Against:** * **Strong Against Human:** \\ +1%, +2%, +3%, +5%, +10% * **Strong Against Animal:** \\ +1%, +2%, +3%, +5%, +10% * **Strong Against Undead:** \\ +1%, +2%, +3%, +5%, +10% * **Strong Against Creature:** \\ +1%, +2%, +3%, +5%, +10% * **Strong Against Deamon:** \\ +1%, +2%, +3%, +5%, +10% * **Strong Against Dragon:** \\ +1%, +2%, +3%, +5%, +10% * **Strong Against Anthropod:** \\ +1%, +2%, +3%, +5%, +10% | **Other:** * **Vit:** \\ +2, +4, +6, +8, +12 * **Int:** \\ +2, +4, +6, +8, +12 * **Str:** \\ +2, +4, +6, +8, +12 * **Dex:** \\ +2, +4, +6, +8, +12 * **Attack Speed:** \\ +2%, +4%, +6%, +10%, +20% * **Max MP:** \\ +20, +50, +70, +100, +150 * **Steal MP:** \\ +0,5%, +1%, +1,5%, +2,5%, +5% ==== Greaves ==== | **Possible Opposition:** * **Sword Defense:** \\ +2%, +4%, +6%, +10%, +15% * **Great Sword Defense:** \\ +2%, +4%, +6%, +10%, +15% * **Staff Defense:** \\ +2%, +4%, +6%, +10%, +15% * **Dagger Defense:** \\ +2%, +4%, +6%, +10%, +15% * **Bow Defense:** \\ +2%, +4%, +6%, +10%, +15% * **Wand Defense:** \\ +2%, +4%, +6%, +10%, +15% | **Other:** * **Max HP:** \\ +200, +350, +500, +750, +1000 * **Defense:** \\ +1, +3, +7, +10, +15 * **HP Regeneration:** \\ +0,2%, +0,4%, +0,6%, +0,8%, +1% * **MP Regeneration:** \\ +0,2%, +0,4%, +0,6%, +0,8%, +1% * **Critical Hit Chance:** \\ +0,5%, +1%, +1,5%, +2,5%, +5% * **Evasion:** \\ +2%, +4%, +6%, +10%, +15% * **Resist Knock Back:** \\ 1%, 3%, 5%, 7%, 10% ==== Boots ==== | **Possible Opposition:** * **Sword Defense:** \\ +2%, +4%, +6%, +10%, +15% * **Great Sword Defense:** \\ +2%, +4%, +6%, +10%, +15% * **Staff Defense:** \\ +2%, +4%, +6%, +10%, +15% * **Dagger Defense:** \\ +2%, +4%, +6%, +10%, +15% * **Bow Defense:** \\ +2%, +4%, +6%, +10%, +15% * **Wand Defense:** \\ +2%, +4%, +6%, +10%, +15% | **Other:** * **Max HP:** \\ +200, +350, +500, +750, +1000 * **Max MP:** \\ +20, +50, +70, +100, +150 * **Critical Hit Chance:** \\ +0,5%, +1%, +1,5%, +2,5%, +5% * **Evasion:** \\ +2%, +4%, +6%, +10%, +15% * **Stun Chance:** \\ 1%, 2%, 3%, 5%, 8% * **Slow Chance:** \\ 1%, 2%, 3%, 5%, 8% * **Exp Bonus:** \\ +2%, +4%, +6%, +8%, +10% * **Gold Bonus:** \\ +2%, +4%, +6%, +8%, +10% * **Movement Speed:** \\ +2%, +4%, +6%, +10%, +20% * **Attack Speed:** \\ +2%, +4%, +6%, +10%, +20% * **Resist Slow Chance:** \\ +10%, +20%, +30%, +40%, +50% ==== Amulet ==== | **Possible Opposition:** * **Sword Defense:** \\ +2%, +4%, +6%, +10%, +15% * **Great Sword Defense:** \\ +2%, +4%, +6%, +10%, +15% * **Staff Defense:** \\ +2%, +4%, +6%, +10%, +15% * **Dagger Defense:** \\ +2%, +4%, +6%, +10%, +15% * **Bow Defense:** \\ +2%, +4%, +6%, +10%, +15% * **Wand Defense:** \\ +2%, +4%, +6%, +10%, +15% | **Other:** * **Max HP:** \\ +200, +350, +500, +750, +1000 * **Max MP:** \\ +20, +50, +70, +100, +150 * **HP Regeneration:** \\ +0,2%, +0,4%, +0,6%, +0,8%, +1% * **MP Regeneration:** \\ +0,2%, +0,4%, +0,6%, +0,8%, +1% * **Critical Hit Chance:** \\ +0,5%, +1%, +1,5%, +2,5%, +5% * **Penetrating Hit Chance:** \\ +0,5%, +1%, +1,5%, +2,5%, +5% * **Stun Chance:** \\ +1%, +2%, +3%, +5%, +8% * **Steal MP:** \\ +0,1%, +0,2%, +0,3%, +0,5%, +1% * **Exp Bonus:** \\ +2%, +4%, +6%, +8%, +10% * **Gold Bonus:** \\ +2%, +4%, +6%, +8%, +10% ==== Bracelet ==== | **Strong Against:** * **Strong Against Human:** \\ +1%, +2%, +3%, +5%, +10% * **Strong Against Animal:** \\ +1%, +2%, +3%, +5%, +10% * **Strong Against Undead:** \\ +1%, +2%, +3%, +5%, +10% * **Strong Against Creature:** \\ +1%, +2%, +3%, +5%, +10% * **Strong Against Deamon:** \\ +1%, +2%, +3%, +5%, +10% * **Strong Against Dragon:** \\ +1%, +2%, +3%, +5%, +10% * **Strong Against Anthropod:** \\ +1%, +2%, +3%, +5%, +10% | **Other:** * **Max HP:** \\ +200, +350, +500, +750, +1000 * **Max MP:** \\ +20, +50, +70, +100, +150 * **Resist Magic:** \\ +1%, +3%, +7%, +10%, +15% * **Penetrating Hit Chance:** \\ +0,5%, +1%, +1,5%, +2,5%, +5% * **Steal HP:** \\ +0,5%, +1%, +1,5%, +2%, +3% * **Item Bonus Drop:** \\ +2%, +4%, +6%, +8%, +10% ==== Ring ==== | **Strong Against:** * **Strong Against Human:** \\ +1%, +2%, +3%, +5%, +10% * **Strong Against Animal:** \\ +1%, +2%, +3%, +5%, +10% * **Strong Against Undead:** \\ +1%, +2%, +3%, +5%, +10% * **Strong Against Creature:** \\ +1%, +2%, +3%, +5%, +10% * **Strong Against Deamon:** \\ +1%, +2%, +3%, +5%, +10% * **Strong Against Dragon:** \\ +1%, +2%, +3%, +5%, +10% * **Strong Against Anthropod:** \\ +1%, +2%, +3%, +5%, +10% | **Possible Opposition:** * **Sword Defense:** \\ +2%, +4%, +6%, +10%, +15% * **Great Sword Defense:** \\ +2%, +4%, +6%, +10%, +15% * **Staff Defense:** \\ +2%, +4%, +6%, +10%, +15% * **Dagger Defense:** \\ +2%, +4%, +6%, +10%, +15% * **Bow Defense:** \\ +2%, +4%, +6%, +10%, +15% * **Wand Defense:** \\ +2%, +4%, +6%, +10%, +15% | **Other:** * **Movement Speed:** \\ +2%, +4%, +6%, +10%, +20% * **Item Bonus Drop:** \\ +2%, +4%, +6%, +8%, +10% * **Resist Stun Chance:** \\ +10%, +20%, +30%, +40%, +50% * **Resist Poison Chance:** \\ +10%, +20%, +30%, +40%, +50%