Differences
This shows you the differences between two versions of the page.
update020520 [2020/08/07 18:11] – created commander | update020520 [2020/08/07 18:12] (current) – commander | ||
---|---|---|---|
Line 9: | Line 9: | ||
| • A new help/ | | • A new help/ | ||
| • Added cast speed to stats ui | | | • Added cast speed to stats ui | | ||
+ | | • Cooldown in skill tooltips now includes cooldown reduction | | ||
^ Balance updates ^ | ^ Balance updates ^ | ||
| • Changed the order physical skill damage is calculated, the attack rating now only influences the damage stat. Skills that scale heavily with status points (vit, int, str, dex) will now deal more damage. This will also result in the tooltip damage to be lower, which is just a side effect of the calculation though and all skills will deal more or equal damage. | | | • Changed the order physical skill damage is calculated, the attack rating now only influences the damage stat. Skills that scale heavily with status points (vit, int, str, dex) will now deal more damage. This will also result in the tooltip damage to be lower, which is just a side effect of the calculation though and all skills will deal more or equal damage. | | ||
Line 24: | Line 25: | ||
| • Fixed assassin quick attack skill inconsistency on master compared to base level | | | • Fixed assassin quick attack skill inconsistency on master compared to base level | | ||
| • Fixed settings not saving | | | • Fixed settings not saving | | ||
+ | | • Fixed monsters ignoring attack rating | | ||
+ | | • Fixed name texts not following fov | | ||
+ | | • Fixed missing hit effects | | ||
+ | | • Fixed translation errors | |