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menu_enchantment_system [2021/01/29 09:56] – viciousgmr | menu_enchantment_system [2021/01/29 09:58] – [Enchantment System] viciousgmr | ||
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The enchantment system is a game mechanic that allows bonuses to be attached to armor, weapons, and accessories. | The enchantment system is a game mechanic that allows bonuses to be attached to armor, weapons, and accessories. | ||
\\ \\ These bonuses enhance the effects of damage, resistance, as well as the improvement of attributes, increased experience gains, gold and item drops. | \\ \\ These bonuses enhance the effects of damage, resistance, as well as the improvement of attributes, increased experience gains, gold and item drops. | ||
- | \\ Each item of the kit allows you to add different bonuses, so we invite you to see our [[list_of_bonuses|Bonus list]] section. | + | \\ Each item of the kit allows you to add different bonuses, so we invite you to see our [[list_of_bonuses|List of Bonuses]] section. |
+ | |||
+ | ==== Enchanters ==== | ||
+ | **Takashi** and **Argo** are two magicians, master and apprentice respectively, | ||
+ | \\ //Takashi// having a greater amount of knowledge, has the ability to add a maximum of 3 bonuses to equipment of any level. | ||
+ | \\ //Argo// not being that experienced, | ||
+ | \\ Although both are very good at adding a new enchantment, | ||