menu_enchantment_system

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menu_enchantment_system [2021/01/29 09:46] viciousgmrmenu_enchantment_system [2021/01/29 09:58] viciousgmr
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 <WRAP right tablewidht 16%> <WRAP right tablewidht 16%>
-|{{ :encharter_1.png?nolink&130 |}}| +|{{ :enchanter_1.png?nolink&130 |}}| 
-|  <wrap lo>**Takashi**, encantador</wrap>  |+|  <wrap lo>**Takashi**, enchanter</wrap>  |
 </WRAP> </WRAP>
  
 <WRAP right tablewidht 16%> <WRAP right tablewidht 16%>
 |{{ :enchanter_2.png?nolink&130 |}}| |{{ :enchanter_2.png?nolink&130 |}}|
-|  <wrap lo>**Argo**, encantador </wrap>  |+|  <wrap lo>**Argo**, enchanter </wrap>  |
 </WRAP> </WRAP>
    
-El sistema de encantamientos es una mecánica del juego que permite la adherencia de bonificaciones en las armadurasarmas y accesorios+The enchantment system is a game mechanic that allows bonuses to be attached to armorweapons, and accessories
-\\ \\ Dichas bonificaciones potencian los efectos de dañoresistenciaasí como la mejora de atributosaumento en las ganancias de experienciaoro y caída de objetos+\\ \\ These bonuses enhance the effects of damageresistanceas well as the improvement of attributesincreased experience gainsgold and item drops
-\\ Cada objeto de la equipación permite adherir distintas bonificaciones por lo que te invitamos a ver nuestra sección de [[list_of_bonuses|lista de bonus]].+\\ Each item of the kit allows you to add different bonuses, so we invite you to see our [[list_of_bonuses|Bonus list]] section. 
 + 
 +==== Enchanters ==== 
 +**Takashi** y **Argo** are two magicians, master and apprentice respectively, specialized in the arts of enchantment within the world of inferna.  
 +\\ //Takashi// having a greater amount of knowledge, has the ability to add a maximum of 3 bonuses to equipment of any level. 
 +\\ //Argo// not being that experienced, only has the ability to add 2 bonuses and a maximum of level 25 equipment. 
 +\\ Although both are very good at adding a new enchantment, they are not exempt from failing.